DYT/Tool/OpenSceneGraph-3.6.5/include/OpenEXR/ImfInputFile.h

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//
// SPDX-License-Identifier: BSD-3-Clause
// Copyright (c) Contributors to the OpenEXR Project.
//
#ifndef INCLUDED_IMF_INPUT_FILE_H
#define INCLUDED_IMF_INPUT_FILE_H
//-----------------------------------------------------------------------------
//
// class InputFile -- a scanline-based interface that can be used
// to read both scanline-based and tiled OpenEXR image files.
//
//-----------------------------------------------------------------------------
#include "ImfForward.h"
#include "ImfThreading.h"
#include "ImfContext.h"
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER
class TiledInputFile;
/// \brief Provides generic access to read an image from an EXR file
///
/// There are a suite of classes for accessing image data, depending
/// on the level of complexity your application demands. This one is
/// perhaps a good starting point. There is a simpler one in \sa
/// RgbaInputFile, but that has very noted limitations of only being
/// for a 16-bit half, RGBA image. This class gives access to
/// arbitrary channels and data type outputs. It also will convert a
/// tiled image into a "normal" image, and simplify access if you only
/// want the first part, first image of a file.
///
/// If you will be accessing tiles (say for a renderer), working with
/// multi-part images, or reading deep data there are other classes
/// which provide API for handling that complexity more efficiently:
///
/// MultiPartInputFile
/// can be constructed but not directly accessible
/// - InputPart (the part-based class corresponding to this class)
/// - TiledInputPart
/// - DeepTiledInputPart
/// - DeepScanlineInputPart
/// - ScanlineInputPart [[[ NEW, but for consistency ]]]
/// TiledInputFile
/// DeepScanLineInputFile
/// DeepTiledInputFile
/// ScanLineInputFile
///
/// Of these, InputFile provide somewhat of a barrier to knowing what
/// the file actually contains, such that it allows you to read a file
/// as if it is scanlines, even if it is actually tiled under the
/// covers. Similar, a deep file is automatically composited for the
/// user. If a multi-part file is opened, the first part will be
/// provided.
///
/// For most code, it is suggested to use MultiPartInputFile and the
/// API provided by the relevant part classes, but if only a simple
/// API is needed, InputFile will certainly hide much of the
/// complexity.
class IMF_EXPORT_TYPE InputFile
{
public:
//-------------------------------------------------------------
// A constructor that attaches the new InputFile object to a
// file that has already been opened. Destroying the InputFile
// object will not close the file.
//
// numThreads determines the number of threads that will be
// used to read the file (see ImfThreading.h).
//-------------------------------------------------------------
IMF_EXPORT
InputFile (
OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is,
int numThreads = globalThreadCount ());
//-----------------------------------------------------------
// A constructor that opens the file with the specified name.
// Destroying the InputFile object will close the file.
//
// numThreads determines the number of threads that will be
// used to read the file (see ImfThreading.h).
//-----------------------------------------------------------
IMF_EXPORT
InputFile (const char filename[], int numThreads = globalThreadCount ());
//-----------------------------------------------------------
// A constructor that opens the file with the specified name
// and context initialization routines
// Destroying the InputFile object will close the file.
//-----------------------------------------------------------
IMF_EXPORT
InputFile (
const char* filename,
const ContextInitializer& ctxtinit,
int numThreads = globalThreadCount ());
//------------------------
// Access to the file name
//------------------------
IMF_EXPORT
const char* fileName () const;
//--------------------------
// Access to the file header
//--------------------------
IMF_EXPORT
const Header& header () const;
//----------------------------------
// Access to the file format version
//----------------------------------
IMF_EXPORT
int version () const;
//-----------------------------------------------------------
// Set the current frame buffer -- copies the FrameBuffer
// object into the InputFile object.
//
// The current frame buffer is the destination for the pixel
// data read from the file. The current frame buffer must be
// set at least once before readPixels() is called.
// The current frame buffer can be changed after each call
// to readPixels().
//-----------------------------------------------------------
IMF_EXPORT
void setFrameBuffer (const FrameBuffer& frameBuffer);
//-----------------------------------
// Access to the current frame buffer
//-----------------------------------
IMF_EXPORT
const FrameBuffer& frameBuffer () const;
//---------------------------------------------------------------
// Check if the file is complete:
//
// isComplete() returns true if all pixels in the data window are
// present in the input file, or false if any pixels are missing.
// (Another program may still be busy writing the file, or file
// writing may have been aborted prematurely.)
//---------------------------------------------------------------
IMF_EXPORT
bool isComplete () const;
//---------------------------------------------------------------
// Check if SSE optimization is enabled
//
// Call after setFrameBuffer() to query whether optimized file decoding
// is available - decode times will be faster if returns true
//
// Optimization depends on:
// the file type (only scanline data is supported),
// the framebuffer channels (RGB/RGBA mono or stereo)
// the framebuffer channel types (all channels half-float format only)
// the file channels (RGB/RGBA mono or stereo)
// the file channel types (all channel half-float format only)
// whether SSE2 instruction support was detected at compile time
//
// Calling isOptimizationEnabled before setFrameBuffer will throw an exception
//
//---------------------------------------------------------------
OPENEXR_DEPRECATED ("No longer meaningful")
IMF_EXPORT
bool isOptimizationEnabled () const;
//---------------------------------------------------------------
// Read pixel data:
//
// readPixels(s1,s2) reads all scan lines with y coordinates
// in the interval [min (s1, s2), max (s1, s2)] from the file,
// and stores them in the current frame buffer.
//
// Both s1 and s2 must be within the interval
// [header().dataWindow().min.y, header().dataWindow().max.y]
//
// The scan lines can be read from the file in random order, and
// individual scan lines may be skipped or read multiple times.
// For maximum efficiency, the scan lines should be read in the
// order in which they were written to the file.
//
// readPixels(s) calls readPixels(s,s).
//
//---------------------------------------------------------------
IMF_EXPORT
void readPixels (int scanLine1, int scanLine2);
IMF_EXPORT
void readPixels (int scanLine);
//----------------------------------------------
// Combines the setFrameBuffer and readPixels into a singular
// call. This does more than that in that it can, with the right
// conditions, not require a lock on the file, such that multiple
// (external to OpenEXR) threads can read at the same time on
// different framebuffers
//
// NB: if the underlying file is deep or tiled, that requires
// translation, so will not do the pass through, but will behave
// in a threadsafe manner (where the only way that was possible
// before was to have a larger framebuffer, set the framebuffer
// once, then call readPixels by the external threads, although
// that occured with a mutex and so the reads were serialized.
// There are reasons why that might still be serialized, such as a
// non-threadable stream.
//----------------------------------------------
IMF_EXPORT
void readPixels (
const FrameBuffer& frameBuffer, int scanLine1, int scanLine2);
//----------------------------------------------
// Read a block of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement OutputFile::copyPixels()).
//----------------------------------------------
IMF_EXPORT
void rawPixelData (
int firstScanLine, const char*& pixelData, int& pixelDataSize);
//----------------------------------------------
// Read a scanline's worth of raw pixel data
// from the file, without uncompressing it, and
// store in an external buffer, pixelData.
// pixelData should be pre-allocated with space
// for pixelDataSize chars.
//
// This function can be used to separate the
// reading of a raw scan line from the
// decompression of that scan line, for
// example to allow multiple scan lines to be
// decompressed in parallel by an application's
// own threads, where it is not convenient to
// use the threading within the library.
//----------------------------------------------
IMF_EXPORT
void rawPixelDataToBuffer (
int scanLine, char* pixelData, int& pixelDataSize) const;
//--------------------------------------------------
// Read a tile of raw pixel data from the file,
// without uncompressing it (this function is
// used to implement TiledOutputFile::copyPixels()).
//--------------------------------------------------
IMF_EXPORT
void rawTileData (
int& dx,
int& dy,
int& lx,
int& ly,
const char*& pixelData,
int& pixelDataSize);
private:
IMF_HIDDEN void initialize (void);
// TODO: Remove these once MultiPartInputFile is converted
IMF_HIDDEN InputFile (InputPartData* part);
friend class MultiPartInputFile;
// TODO: Remove these once TiledOutputFile is converted
IMF_HIDDEN TiledInputFile& asTiledInput (void) const;
friend class TiledOutputFile;
Context _ctxt;
struct Data;
std::shared_ptr<Data> _data;
};
OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT
#endif