155 lines
5.7 KiB
C
155 lines
5.7 KiB
C
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// Copyright 2016 The Draco Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_
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#define DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_
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#include "draco/attributes/point_attribute.h"
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#include "draco/core/encoder_buffer.h"
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#include "draco/point_cloud/point_cloud.h"
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namespace draco {
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class PointCloudEncoder;
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// Base class for encoding one or more attributes of a PointCloud (or other
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// geometry). This base class provides only the basic interface that is used
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// by the PointCloudEncoder.
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class AttributesEncoder {
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public:
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AttributesEncoder();
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// Constructs an attribute encoder associated with a given point attribute.
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explicit AttributesEncoder(int point_attrib_id);
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virtual ~AttributesEncoder() = default;
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// Called after all attribute encoders are created. It can be used to perform
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// any custom initialization, including setting up attribute dependencies.
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// Note: no data should be encoded in this function, because the decoder may
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// process encoders in a different order from the decoder.
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virtual bool Init(PointCloudEncoder *encoder, const PointCloud *pc);
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// Encodes data needed by the target attribute decoder.
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virtual bool EncodeAttributesEncoderData(EncoderBuffer *out_buffer);
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// Returns a unique identifier of the given encoder type, that is used during
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// decoding to construct the corresponding attribute decoder.
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virtual uint8_t GetUniqueId() const = 0;
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// Encode attribute data to the target buffer.
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virtual bool EncodeAttributes(EncoderBuffer *out_buffer) {
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if (!TransformAttributesToPortableFormat()) {
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return false;
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}
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if (!EncodePortableAttributes(out_buffer)) {
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return false;
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}
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// Encode data needed by portable transforms after the attribute is encoded.
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// This corresponds to the order in which the data is going to be decoded by
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// the decoder.
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if (!EncodeDataNeededByPortableTransforms(out_buffer)) {
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return false;
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}
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return true;
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}
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// Returns the number of attributes that need to be encoded before the
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// specified attribute is encoded.
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// Note that the attribute is specified by its point attribute id.
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virtual int NumParentAttributes(int32_t /* point_attribute_id */) const {
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return 0;
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}
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virtual int GetParentAttributeId(int32_t /* point_attribute_id */,
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int32_t /* parent_i */) const {
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return -1;
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}
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// Marks a given attribute as a parent of another attribute.
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virtual bool MarkParentAttribute(int32_t /* point_attribute_id */) {
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return false;
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}
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// Returns an attribute containing data processed by the attribute transform.
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// (see TransformToPortableFormat() method). This data is guaranteed to be
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// encoded losslessly and it can be safely used for predictors.
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virtual const PointAttribute *GetPortableAttribute(
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int32_t /* point_attribute_id */) {
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return nullptr;
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}
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void AddAttributeId(int32_t id) {
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point_attribute_ids_.push_back(id);
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if (id >= static_cast<int32_t>(point_attribute_to_local_id_map_.size())) {
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point_attribute_to_local_id_map_.resize(id + 1, -1);
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}
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point_attribute_to_local_id_map_[id] =
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static_cast<int32_t>(point_attribute_ids_.size()) - 1;
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}
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// Sets new attribute point ids (replacing the existing ones).
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void SetAttributeIds(const std::vector<int32_t> &point_attribute_ids) {
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point_attribute_ids_.clear();
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point_attribute_to_local_id_map_.clear();
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for (int32_t att_id : point_attribute_ids) {
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AddAttributeId(att_id);
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}
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}
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int32_t GetAttributeId(int i) const { return point_attribute_ids_[i]; }
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uint32_t num_attributes() const {
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return static_cast<uint32_t>(point_attribute_ids_.size());
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}
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PointCloudEncoder *encoder() const { return point_cloud_encoder_; }
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protected:
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// Transforms the input attribute data into a form that should be losslessly
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// encoded (transform itself can be lossy).
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virtual bool TransformAttributesToPortableFormat() { return true; }
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// Losslessly encodes data of all portable attributes.
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// Precondition: All attributes must have been transformed into portable
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// format at this point (see TransformAttributesToPortableFormat() method).
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virtual bool EncodePortableAttributes(EncoderBuffer *out_buffer) = 0;
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// Encodes any data needed to revert the transform to portable format for each
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// attribute (e.g. data needed for dequantization of quantized values).
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virtual bool EncodeDataNeededByPortableTransforms(EncoderBuffer *out_buffer) {
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return true;
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}
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int32_t GetLocalIdForPointAttribute(int32_t point_attribute_id) const {
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const int id_map_size =
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static_cast<int>(point_attribute_to_local_id_map_.size());
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if (point_attribute_id >= id_map_size) {
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return -1;
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}
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return point_attribute_to_local_id_map_[point_attribute_id];
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}
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private:
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// List of attribute ids that need to be encoded with this encoder.
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std::vector<int32_t> point_attribute_ids_;
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// Map between point attribute id and the local id (i.e., the inverse of the
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// |point_attribute_ids_|.
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std::vector<int32_t> point_attribute_to_local_id_map_;
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PointCloudEncoder *point_cloud_encoder_;
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const PointCloud *point_cloud_;
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};
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} // namespace draco
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#endif // DRACO_COMPRESSION_ATTRIBUTES_ATTRIBUTES_ENCODER_H_
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