196 lines
6.6 KiB
Plaintext
196 lines
6.6 KiB
Plaintext
|
|
/* osgEarth - Geospatial SDK for OpenSceneGraph
|
|
* Copyright 2008-2016 Pelican Mapping
|
|
* http://osgearth.org
|
|
*
|
|
* osgEarth is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
|
*/
|
|
#ifndef OSGEARTH_ELEVATION_H
|
|
#define OSGEARTH_ELEVATION_H
|
|
|
|
#include <osgEarth/Common>
|
|
#include <osgEarth/Units>
|
|
#include <osgEarth/GeoData>
|
|
#include <osgEarth/TileKey>
|
|
#include <osgEarth/Math>
|
|
#include <osg/Texture2D>
|
|
|
|
namespace osgEarth
|
|
{
|
|
constexpr int ELEVATION_TILE_SIZE = 257;
|
|
|
|
class Map;
|
|
class ProgressCallback;
|
|
|
|
extern OSGEARTH_EXPORT osg::Texture* createEmptyElevationTexture();
|
|
|
|
extern OSGEARTH_EXPORT osg::Texture* createEmptyNormalMapTexture();
|
|
|
|
/**
|
|
* Result of an elevation sampling query
|
|
*/
|
|
class OSGEARTH_EXPORT ElevationSample
|
|
{
|
|
public:
|
|
ElevationSample() : _e(NO_DATA_VALUE, Units::METERS), _r(0.0, Units::METERS) { }
|
|
ElevationSample(const Distance& e, const Distance& r) : _e(e), _r(r) { }
|
|
const Distance& elevation() const { return _e; }
|
|
const Distance& resolution() const { return _r; }
|
|
bool hasData() const { return _e.getValue() != NO_DATA_VALUE && _r.getValue() > 0.0f; }
|
|
private:
|
|
Distance _e, _r;
|
|
};
|
|
|
|
/**
|
|
* Elevation grid as a texture with in optional associated normal map.
|
|
*/
|
|
class OSGEARTH_EXPORT ElevationTexture : public osg::Texture2D
|
|
{
|
|
public:
|
|
ElevationTexture(
|
|
const TileKey& key,
|
|
const GeoHeightField& hf,
|
|
const std::vector<float>& resolutions);
|
|
|
|
virtual ~ElevationTexture();
|
|
|
|
//! Gets the elevation at the map coordinates. These coordinates must
|
|
//! be in the SRS used to create the texture.
|
|
ElevationSample getElevation(double x, double y) const;
|
|
|
|
//! Gets the elevation using normalized [0..1] coordinates.
|
|
ElevationSample getElevationUV(double u, double v) const;
|
|
|
|
//! Extent of the texture
|
|
const GeoExtent& getExtent() const { return _extent; }
|
|
|
|
//! TileKey used to create this elevation grid
|
|
const TileKey& getTileKey() const { return _tilekey; }
|
|
|
|
//! Normal map associated with the elevation data, if available.
|
|
osg::Texture2D* getNormalMapTexture() const;
|
|
|
|
//! The normal at map coordinates, or (0,0,1) if the tile does not
|
|
//! contain a normal map.
|
|
osg::Vec3 getNormal(double x, double y) const;
|
|
|
|
//! The packed normal at map coordinates, or (0,0,0,0) if the tile does not
|
|
//! contain a normal map.
|
|
void getPackedNormal(double x, double y, osg::Vec4& packed);
|
|
|
|
//! Generates a normal map for this object.
|
|
void generateNormalMap(const Map* map, void* workingSet, ProgressCallback* progress);
|
|
|
|
//! Direct access to the pixel reader
|
|
const ImageUtils::PixelReader& reader() const { return _read; }
|
|
|
|
//! Matching list of sample resolutions
|
|
const std::vector<float>& getResolutions() const { return _resolutions; }
|
|
|
|
//! Get the resolution at s,t
|
|
inline float getResolution(int s, int t) const {
|
|
return _resolutions[t*_read.s()+s];
|
|
}
|
|
inline float getResolutionUV(double u, double v) const {
|
|
return getResolution(
|
|
(int)(u*(double)(_read.s()-1)),
|
|
(int)(v*(double)(_read.t()-1)));
|
|
}
|
|
|
|
//! Ruggedness value at map coordinates (x,y)
|
|
//! (Warning: experimental function; may go away or change without notice.)
|
|
//! Note: currently disabled and will always return 0.
|
|
inline float getRuggedness(double x, double y) const;
|
|
|
|
//! The heightfield that was used to populate this object
|
|
const osg::HeightField* getHeightField() const {
|
|
return _heightField.get();
|
|
}
|
|
|
|
private:
|
|
TileKey _tilekey;
|
|
GeoExtent _extent;
|
|
Distance _resolution;
|
|
ImageUtils::PixelReader _read;
|
|
ImageUtils::PixelReader _readNormal;
|
|
osg::ref_ptr<osg::Texture2D> _normalTex;
|
|
osg::ref_ptr<const osg::HeightField> _heightField;
|
|
std::vector<float> _resolutions;
|
|
osg::ref_ptr<osg::Image> _ruggedness;
|
|
ImageUtils::PixelReader _readRuggedness;
|
|
std::mutex _mutex;
|
|
};
|
|
|
|
/**
|
|
* Utility class that makes normal map texture for the given tile key
|
|
*/
|
|
class OSGEARTH_EXPORT NormalMapGenerator
|
|
{
|
|
public:
|
|
osg::Texture2D* createNormalMap(
|
|
const TileKey& key,
|
|
const class Map* map,
|
|
void* workingSet,
|
|
osg::Image* ruggedness,
|
|
ProgressCallback* progress);
|
|
|
|
//! Packs a 3-vec normal into RG (octohedral compression)
|
|
static void pack(const osg::Vec3& normal, osg::Vec4& packed);
|
|
|
|
//! Unpacks the RG packed normal into a 3-vec.
|
|
static void unpack(const osg::Vec4& packed, osg::Vec3& normal);
|
|
};
|
|
|
|
//! Revisioned key for elevation lookups (internal)
|
|
namespace Internal
|
|
{
|
|
struct RevElevationKey
|
|
{
|
|
TileKey _tilekey;
|
|
int _revision;
|
|
|
|
inline bool operator < (const RevElevationKey& rhs) const {
|
|
if ( _tilekey < rhs._tilekey ) return true;
|
|
if ( rhs._tilekey < _tilekey ) return false;
|
|
return _revision < rhs._revision;
|
|
}
|
|
inline bool operator == (const RevElevationKey& rhs) const {
|
|
return
|
|
_tilekey == rhs._tilekey &&
|
|
_revision == rhs._revision;
|
|
}
|
|
inline bool operator != (const RevElevationKey& rhs) const {
|
|
return
|
|
_tilekey != rhs._tilekey ||
|
|
_revision != rhs._revision;
|
|
}
|
|
inline std::size_t hash() const {
|
|
return osgEarth::hash_value_unsigned(_tilekey.hash(), (std::size_t)_revision);
|
|
}
|
|
};
|
|
}
|
|
}
|
|
|
|
namespace std {
|
|
// std::hash specialization for Key
|
|
template<> struct hash<osgEarth::Internal::RevElevationKey> {
|
|
inline size_t operator()(const osgEarth::Internal::RevElevationKey& value) const {
|
|
return value.hash();
|
|
}
|
|
};
|
|
}
|
|
|
|
|
|
#endif // OSGEARTH_ELEVATION_H
|