DYT/Tool/OpenSceneGraph-3.6.5/include/osgEarth/MetaTile
2024-12-25 07:49:36 +08:00

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/* -*-c++-*- */
/* osgEarth - Geospatial SDK for OpenSceneGraph
* Copyright 2008-2012 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_METATILE_H
#define OSGEARTH_METATILE_H
#include <osgEarth/Common>
#include <osgEarth/ImageUtils>
#include <osgEarth/GeoData>
#include <osgEarth/TileKey>
#include <osgEarth/Progress>
#include <osg/Image>
namespace osgEarth { namespace Util
{
using namespace osgEarth;
/**
* Metadata groups a collection of adjacent data tiles
* together to facilitate operations that overlap multiple tiles.
*/
class OSGEARTH_EXPORT MetaImage
{
public:
//! Construct a new Metatiled image
MetaImage() { }
//! Sets the data at location (x,y), where (0,0) is the center.
bool setImage(int x, int y, osg::Image* image, const osg::Matrix& scaleBias);
//! Gets the image at the neighbor location (x,y).
const osg::Image* getImage(int x, int y) const;
//! Gets the positioning matrix for neightbor location (x,y).
const osg::Matrix& getScaleBias(int x, int y) const;
//! Reads the data from parametric location (u,v), where [u,v] in [-1, +2].
//! Returns true upon success with the value in [output];
//! false if there is no tile at the read location.
virtual bool read(double u, double v, osg::Vec4f& output);
void dump() const;
protected:
struct Tile {
Tile();
bool _failed;
osg::ref_ptr<const osg::Image> _imageRef;
ImageUtils::PixelReader _read;
osg::Matrix _scaleBias;
};
Tile _tiles[3][3]; // col, row
};
class OSGEARTH_EXPORT TileKeyMetaImage : public MetaImage
{
public:
using CreateImageFunction = std::function<
GeoImage(const TileKey&, ProgressCallback*)>;
//! Construct
TileKeyMetaImage();
//! Sets the center tilekey
void setTileKey(const TileKey& value);
//! CreateImage function
void setCreateImageFunction(CreateImageFunction value);
public: // MetaImage
bool read(double u, double v, osg::Vec4f& output) override;
private:
TileKey _center;
CreateImageFunction _createImage;
};
/**
* MetaTile is a framework for treating a center tile and its 8 neighbors
* as a single larger tile. As you sample the tile with the read() function,
* it will automatically load the neighbors based on the u,v coordinates.
*/
template<typename T>
class MetaTile
{
public:
using CreateTileFunction = std::function<T(const TileKey&, ProgressCallback*)>;
MetaTile()
: _progress(nullptr) { }
//! Function that will create new neighbor tiles given a tile key
inline void setCreateTileFunction(CreateTileFunction value);
//! Center tile of this metatile. Must call this before attempting
//! to read. Must call setCreateTileFunction before calling this.
//! This will "fall back" on ancestor tiles until it find valid data.
inline void setCenterTileKey(const TileKey& key, ProgressCallback* progress);
//! Center tile of this metatile. Must call this before attempting
//! to read. Must call setCreateTileFunction before calling this.
inline void setCenterTileKey(const TileKey& key, const osg::Matrix& scale_bias);
//! Read the value of a pixel of unit coordinates [u,v] relative to
//! the center tile of the meta
inline bool read(typename T::pixel_type& output, double u, double v);
inline bool read(typename T::pixel_type& output, int s, int t);
//! Read the value of a pixel of unit coordinates [u,v] relative to
//! the center tile of the meta and return a pointer to the
//! underlying data value instead of copying it to avoid expensive data copies.
inline const typename T::pixel_type* read(double u, double v);
inline const typename T::pixel_type* read(int s, int t);
//! The scale&bias of the tile relative to the key originally passed
//! to setCenterTileKey
inline const osg::Matrix& getScaleBias() const {
return _scale_bias;
}
inline bool valid() {
return _tiles(0,0)._data.valid();
}
const T& getCenterTile() {
return _tiles(0, 0)._data;
}
private:
TileKey _centerKey;
CreateTileFunction _createTile;
ProgressCallback* _progress;
// one component tile
struct Tile {
Tile() : _failed(false) { }
bool _failed;
T _data;
};
// sparse grid for metatile components
struct Grid : public std::unordered_map<int, Tile> {
inline Tile& operator()(int x, int y) {
return this->operator[](y * 100 + x);
}
};
Grid _tiles;
osg::Matrix _scale_bias; // scale/bias matrix of _centerKey
unsigned _width, _height;
};
template<typename T>
void MetaTile<T>::setCenterTileKey(const TileKey& original_key, ProgressCallback* progress)
{
OE_HARD_ASSERT(_createTile != nullptr, "Must call setCreateTileFunction() before calling setCenterTileKey()");
// Fall back on parent keys until we get real data
TileKey key;
for (key = original_key;
!_tiles(0,0)._data.valid() && key.valid();
key.makeParent())
{
_tiles(0,0)._data = _createTile(key, progress);
_centerKey = key;
_width = _tiles(0, 0)._data.s();
_height = _tiles(0, 0)._data.t();
}
original_key.getExtent().createScaleBias(_centerKey.getExtent(), _scale_bias);
_progress = progress;
}
template<typename T>
void MetaTile<T>::setCenterTileKey(
const TileKey& original_key,
const osg::Matrix& scale_bias)
{
OE_HARD_ASSERT(_createTile != nullptr, "Must call setCreateTileFunction() before calling setCenterTileKey()");
// Fall back on parent keys until we get real data
TileKey key;
for (key = original_key;
!_tiles(0, 0)._data.valid() && key.valid();
key.makeParent())
{
_tiles(0, 0)._data = _createTile(key, nullptr);
_centerKey = key;
_width = _tiles(0, 0)._data.s();
_height = _tiles(0, 0)._data.t();
}
original_key.getExtent().createScaleBias(_centerKey.getExtent(), _scale_bias);
_scale_bias.preMult(scale_bias);
}
template<typename T>
void MetaTile<T>::setCreateTileFunction(typename MetaTile<T>::CreateTileFunction value)
{
_createTile = value;
}
template<typename T>
bool MetaTile<T>::read(typename T::pixel_type& output, double u, double v)
{
// scale and bias the u,v to the real center key
u = u * _scale_bias(0, 0) + _scale_bias(3, 0);
v = v * _scale_bias(1, 1) + _scale_bias(3, 1);
// tile number:
// TODO: when this hits an exact boundary (i.e. 1.0) which is the
// correct tile to choose? The actual answer is that when using
// metatile, you should probably always use forEachPixelOnCenter
// which will never land on a boundary exactly. -gw
int x = (int)::floor(u);
int y = (int)::floor(v);
Tile& tile = _tiles(x, y);
// if we already tried to load this tile and failed, bail out
if (tile._failed)
return false;
// if we still need to load this tile, do so
if (!tile._data.valid() && _createTile != nullptr)
{
TileKey key = _centerKey.createNeighborKey(x, -y);
tile._data = _createTile(key, nullptr);
if (!tile._data.valid())
{
tile._failed = true;
}
}
if (tile._failed)
return false;
// tile-local coordinates for sampling:
u = u - (double)x;
v = v - (double)y;
return tile._data.read(output, u, v);
}
template<typename T>
const typename T::pixel_type* MetaTile<T>::read(double u, double v)
{
// scale and bias the u,v to the real center key
u = u * _scale_bias(0, 0) + _scale_bias(3, 0);
v = v * _scale_bias(1, 1) + _scale_bias(3, 1);
// tile number:
// TODO: when this hits an exact boundary (i.e. 1.0) which is the
// correct tile to choose? The actual answer is that when using
// metatile, you should probably always use forEachPixelOnCenter
// which will never land on a boundary exactly. -gw
int x = (int)::floor(u);
int y = (int)::floor(v);
Tile& tile = _tiles(x, y);
// if we already tried to load this tile and failed, bail out
if (tile._failed)
return nullptr;
// if we still need to load this tile, do so
if (!tile._data.valid() && _createTile != nullptr)
{
TileKey key = _centerKey.createNeighborKey(x, -y);
tile._data = _createTile(key, nullptr);
if (!tile._data.valid())
{
tile._failed = true;
}
}
if (tile._failed)
return nullptr;
// tile-local coordinates for sampling:
u = u - (double)x;
v = v - (double)y;
return tile._data.read(u, v);
}
template<typename T>
bool MetaTile<T>::read(typename T::pixel_type& output, int s, int t)
{
if (_tiles(0, 0)._failed)
return false;
// scale and bias the u,v to the real center key
s = (int)floor((double)s * _scale_bias(0, 0) + _scale_bias(3, 0)*(double)_width);
t = (int)floor((double)t * _scale_bias(1, 1) + _scale_bias(3, 1)*(double)_height);
// tile number:
int x = (int)::floor((double)s / (double)_width);
int y = (int)::floor((double)t / (double)_height);
Tile& tile = _tiles(x, y);
// if we already tried to load this tile and failed, bail out
if (tile._failed)
return false;
// if we still need to load this tile, do so
if (!tile._data.valid() && _createTile != nullptr)
{
TileKey key = _centerKey.createNeighborKey(x, -y);
tile._data = _createTile(key, nullptr);
if (!tile._data.valid())
{
tile._failed = true;
}
}
if (tile._failed)
return false;
// tile-local coordinates for sampling:
if (s < 0) {
s = s % _width;
if (s < 0) s += _width;
}
else s = s % _width;
if (t < 0) {
t = t % _height;
if (t < 0) t += _height;
}
else t = t % _height;
return tile._data.read(output, (unsigned)s, (unsigned)t);
}
template<typename T>
const typename T::pixel_type* MetaTile<T>::read(int s, int t)
{
if (_tiles(0, 0)._failed)
return nullptr;
// scale and bias the u,v to the real center key
s = (int)floor((double)s * _scale_bias(0, 0) + _scale_bias(3, 0) * (double)_width);
t = (int)floor((double)t * _scale_bias(1, 1) + _scale_bias(3, 1) * (double)_height);
// tile number:
int x = (int)::floor((double)s / (double)_width);
int y = (int)::floor((double)t / (double)_height);
Tile& tile = _tiles(x, y);
// if we already tried to load this tile and failed, bail out
if (tile._failed)
return nullptr;
// if we still need to load this tile, do so
if (!tile._data.valid() && _createTile != nullptr)
{
TileKey key = _centerKey.createNeighborKey(x, -y);
tile._data = _createTile(key, nullptr);
if (!tile._data.valid())
{
tile._failed = true;
}
}
if (tile._failed)
return nullptr;
// tile-local coordinates for sampling:
if (s < 0) {
s = s % _width;
if (s < 0) s += _width;
}
else s = s % _width;
if (t < 0) {
t = t % _height;
if (t < 0) t += _height;
}
else t = t % _height;
return tile._data.read((unsigned)s, (unsigned)t);
}
} }
#endif // OSGEARTH_METATILE_H